As an integral member of senior management team, the Development Director will be a critical thinker in conceptualizing and implementing the museum’s philanthropic support from individuals, corporations, foundations, and other granting agencies as well as through Amazement Square’s annual Gala event.
The Manager will demonstrate leadership, independently lead projects, manage youth researchers, and work collaboratively with museum colleagues, external partners, and children, youth, and families to support the Department’s work.
Eugene Science Center seeks an enthusiastic and engaging professional with a strong background in informal science education to lead its Education Department. This position is a member of the science center’s leadership team and will be working collaboratively across departments to engage community members in science education while working toward expanding onsite and offsite program offerings.
The Experience Guide is an integral part of our front-of-house team and is a responsible, creative and outgoing individual. They have experience and interest in working with children and have excellent customer service skills.
Museum Learning Educators execute multi-faceted educational programs, experiences, and events in the Museum, and offsite with activities for young children, their families, and groups, including nontraditional museum audiences and underserved populations.
This person will be responsible for all aspects of the museum’s membership program (renewals, growth, and evaluation), identifying opportunities for added value and over-delivery. This person will also manage the Annual Fund and identify opportunities for continued engagement.
The Executive Director serves as the face of CCM and is responsible for maintaining positive relationships with community leaders, educational institutions, governmental administrators, elected officials, prospective donors, foundations, local businesses, not-for-profit organizations, and CCM’s audience.
The Education Program Manager – STEM Education Specialist is a member of the Montshire’s Science Education team, and serves as the programmatic lead for the development, delivery, evaluation and administrative coordination of school-aged STEM programs (K-8) at the Montshire, while also working as part of the larger Science Education team to ensure engaging, enriching, and memorable experiences in science for the Montshire’s broader audiences on and off-site.
The Director of Experiences is responsible for directing the development and delivery of dynamic visitor experiences for the museum. The position oversees exhibit and program development, experience evaluation and visitor input in shaping the museum experience.
The Executive Director is in charge of the museum’s organizational development, day-to-day operations and three full- time staff plus part-time and volunteer staff. The executive Director reports to the board of directors.
The President & CEO will provide strategic leadership, champion a positive culture, and oversee all museum programs, services, and operations with a focus on creating a sustainable environment for learning through creative play.
This interactive, hands-on experience involves the creation of your own Roller Coaster – from design to testing and then re-testing. What makes the best design? Where does the ball get its energy from? How many different coasters can you build?
Visitors step onto the Island of Sodor where they can climb aboard a large model of Thomas the tank engine, race trains along a giant track, work together to sort and load cargo and maintain engines.
Visitors dive into the world of Wild Kratts® to explore the secret lives of extraordinary creatures in this brand new exhibit. They immerse themselves in ocean habitats and discover incredible creature powers.
Visitors step into the world of Wild Kratts® to explore the secret lives of extraordinary animals in this brand new exhibit. They immerse themselves in animal habitats from around the globe, and discover incredible creature powers.
Visitors get busy inside the barn, where they can hop on balance boards, traverse the wall, and balance on tires; all while wearing their favorite “champion sheep” inspired costumes.
Visitors activate the Get-U-Up device, design their own contraptions, complete a cracking contraption, and blast off in a rocket!